Warp3D Speed
Our very own AmigaOS “Chief Warp3D Engineer” Hans-Jorg Frieden has been working hard to make Warp3D a reality for RadeonHD graphics cards.
Beam me up…..Hans-Jorg??
In his latest progress update, he is happy to report that texture support is now implemented. According to Hans-Jorg, “There are still a few glitches that need to be taken care of but the triangles come out as textures and the shader interface is working too.” As expected, he was able to re-use much of the R200 code. Also the texture support of RadeonHD cards is much wider than that of the R200, meaning there is virtually no texture conversion required. All good news.
via Trevor’s Amiga Blog.




